


This is because the enemy health just simply get too big to be able to use speed tools such as in-geom.etc effectively.

Speed runs mean that you can finish the GR in 3 minutes to 4inutes consistently (some builds are naturally slower at moving or ramping up damage (such as LoD twister) so it takes them longer to clear but they tend to be able to speed run a few tiers higher and still maintain the time).Ībove 110, you get into the territory where it is not speed run anymore unless you have all primal+full Aug+insane paragon level. If I'm lucky and not run into dead ends in the map, then 2 and half minutes or less. My seasonal inna water monk at para 2300 and gears mostly auged with 125 whisper can do 110 consistently within 3 minutes. Higher paragon and augments can usually push the builds to 110 speed runs. A good reference point is maxroll's tier list.Īny S tier speed build can do speed 90 when full set are in with correct rolls types on the gear (no need to be high rolls, just correct ones) and 800 paragon.
